"It is far better to grasp the Universe as it really is than to persist in delusion, however satisfying and reassuring." - Carl Sagan

About Me

Hello, I’m Brian, a passionate software developer, animator, and technical innovator based in Georgia. Since launching my first creative venture in 2012, I’ve dedicated my career to blending artistic vision with practical technology solutions—from designing video games and developing software to installing large-scale digital systems for public institutions.

My background includes:

  • Software & Game Development: Expertise in Unity (URP, Cinemachine, VFX/Shader Graph, Netcode, ECS), Unreal Engine, and custom tool scripting for animation pipelines.
  • Technical Leadership: Successful oversight of multi-million-dollar projects, building strong client relationships, and managing cross-functional teams.
  • Creative Solutions: Developing interactive 3D experiences, exploring advanced animation techniques, and integrating emerging technologies.

Whether I’m troubleshooting an IT network, crafting immersive game environments, or exploring new ways to merge design and coding, I’m always driven by a desire to create engaging experiences that solve problems and delight users. If you’re looking for a collaborator who can take an idea from concept to completion—or if you just want to talk about the latest in animation, tech, and design—feel free to reach out. Let’s make something awesome together!

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