Hello, I’m Brian, a Georgia-based software developer, technical systems specialist, and founder of ATR Technology LLC.
My work focuses on building interactive simulation systems that combine real-time software, visual design, and systems-based thinking. Through the Eternal project, I am developing a Unity-based prototype platform for exploring emergent behavior, energy balance, lattice structures, field interactions, and STEM-focused visualization.
My background blends hands-on technical execution with creative development. Since launching my first creative venture in 2012, I have worked across software development, game systems, animation, digital media, IT infrastructure, and large-scale technology installation. This experience gives me a practical understanding of how to take complex ideas from concept to working prototype.
My core areas of experience include:
Software & Simulation Development
Unity development, real-time interaction systems, URP workflows, visual effects, shader-based visuals, gameplay systems, technical prototyping, and interactive 3D environments.
Technical Systems & Project Execution
Oversight of large-scale digital and technology installations, coordination with clients and teams, troubleshooting complex systems, and delivering reliable solutions in real-world environments.
STEM Visualization & Interactive Learning
Development of simulation-driven experiences that make abstract scientific concepts more visual, accessible, and engaging through interaction, experimentation, and emergent behavior.
I am especially interested in the space where science, education, software, and interactive media overlap. Whether I am building a gameplay prototype, designing a simulation system, or solving a technical deployment challenge, my goal is the same: create tools and experiences that help people understand complex systems in a more intuitive way.
If you are interested in interactive simulation, STEM visualization, space science education, or prototype development, I would be happy to connect.

Behind-the-scenes progress on Eternal’s gameplay systems, prototype development, and emergent matter simulation roadmap.

Quick explorations of the real scientific ideas inspiring Eternal’s energy, resonance, polarity, and matter-formation systems.

Short breakdowns of how Eternal transforms scientific concepts into readable mechanics, player choices, and ARPG progression.

SIMULATIONS RUN

MOLECULES DESIGNED

FIELDS DEPLOYED

PLAYERS CONNECTED
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